{"id":207,"date":"2026-10-18T16:54:00","date_gmt":"2026-10-18T16:54:00","guid":{"rendered":"https:\/\/wordpress.theicealphawolfden.com\/?p=207"},"modified":"2026-10-18T16:54:02","modified_gmt":"2026-10-18T16:54:02","slug":"bioshock-2007-pc-disc-review-still-one-of-my-favourite-games","status":"publish","type":"post","link":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/","title":{"rendered":"BioShock (2007 PC Disc) Review: Still One of My Favourite Games"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">I love <em>BioShock<\/em>. It is easily one of my favourite games. The horror, the action and the lore work together, and it makes you feel as though you understand what is happening while you have no idea how much you are missing.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I have completed both the original and <em>BioShock Remastered<\/em> multiple times, and I own both on Steam. This time I returned to the original PC DVD. I finished this disc playthrough on <strong>30 August 2026<\/strong>, after getting the retail installation working through Wine and Lutris.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">There are two things I particularly dislike: the research camera and the final boss. Getting the DVD installed also took far more work than it should have. Once I was playing, though, the game ran smoothly for me, and Rapture was still a place I loved being in.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">My disc copy<\/h2>\n\n\n\n<div style=\"overflow-x:auto\">\n<table style=\"width:100%;border-collapse:collapse\">\n<caption style=\"text-align:left;padding-bottom:.65rem\"><strong>My BioShock collection entry<\/strong><\/caption>\n<thead>\n<tr>\n<th scope=\"col\" style=\"text-align:left;padding:.65rem;border-bottom:1px solid #888\">Detail<\/th>\n<th scope=\"col\" style=\"text-align:left;padding:.65rem;border-bottom:1px solid #888\">Recorded information<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Edition played<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Original PC retail DVD, updated with the Worldwide Retail 1.1 patch<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Bought<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">23 August 2026, at Kirppu in Denmark<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Paid<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">DKK 10.00 \u2014 approximately US$1.51 \/ \u20ac1.34 \/ \u00a31.13<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Condition \/ CLZ index<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Good \/ #468<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Completed<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">30 August 2026<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">CLZ value estimate<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">DKK 450.73 \u2014 approximately US$67.86 \/ \u20ac60.30 \/ \u00a350.88, as recorded on 18 October 2026<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><small>The valuation is CLZ\u2019s recorded estimate. Currency conversions use <a href=\"https:\/\/www.ecb.europa.eu\/stats\/policy_and_exchange_rates\/euro_reference_exchange_rates\/html\/index.eu.html\">ECB reference rates dated 16 October 2026<\/a>, rounded to two decimals.<\/small><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">My original-disc gameplay<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The playlist contains three recordings from the disc version. My installation was patched to 1.1, with ReShade and BioshockGraphicalUpgrade installed.<\/p>\n\n\n\n<details class=\"bioshock-recordings\">\n<summary><strong>Watch my BioShock disc playthrough \u2014 all three recordings<\/strong><\/summary>\n<div style=\"position:relative;width:100%;aspect-ratio:16\/9;margin:1rem 0\">\n<iframe name=\"bioshock-recordings-player\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/videoseries?list=PLWDSyGgbkmvc\" title=\"Kiba Snowpaw\u2019s original BioShock disc playthrough\" width=\"560\" height=\"315\" style=\"position:absolute;inset:0;width:100%;height:100%;border:0\" loading=\"lazy\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div>\n<ol>\n<li><strong>Recording 1 \u2014 3:51:58.<\/strong> <a href=\"https:\/\/www.youtube-nocookie.com\/embed\/iMy9b4Toec4\" target=\"bioshock-recordings-player\">Play here<\/a> \u00b7 <a href=\"https:\/\/www.youtube.com\/watch?v=iMy9b4Toec4\">Open on YouTube<\/a><\/li>\n<li><strong>Recording 2 \u2014 1:33:55.<\/strong> <a href=\"https:\/\/www.youtube-nocookie.com\/embed\/eSRPsXMOo7E\" target=\"bioshock-recordings-player\">Play here<\/a> \u00b7 <a href=\"https:\/\/www.youtube.com\/watch?v=eSRPsXMOo7E\">Open on YouTube<\/a><\/li>\n<li><strong>Recording 3 \u2014 42:54.<\/strong> <a href=\"https:\/\/www.youtube-nocookie.com\/embed\/hsySbSq4o60\" target=\"bioshock-recordings-player\">Play here<\/a> \u00b7 <a href=\"https:\/\/www.youtube.com\/watch?v=hsySbSq4o60\">Open on YouTube<\/a><\/li>\n<\/ol>\n<p><a href=\"https:\/\/www.youtube.com\/playlist?list=PLWDSyGgbkmvc\">Open the complete original playlist<\/a><\/p>\n<\/details>\n\n\n\n<h2 class=\"wp-block-heading\">Rapture makes the journey matter<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The glass passages are one of the things I remember most fondly. You can be running from one place to another, then look outside and see the city around you. The bathyspheres, those little submarine lifts, make travelling between its areas feel like part of the place too.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Rapture has a strong identity. Andrew Ryan built his underwater city around his belief in individual achievement, free enterprise and freedom from outside authority. By the time Jack arrives in 1960, that dream has collapsed into violence, genetic modification and people trying to control what remains.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I like how the game lets you work out that history while you are moving through it. Atlas gives you directions, the audio diaries fill in the lives of people who were there, and the advertisements show what the city was selling to itself. You have enough information to keep going, but understanding your next objective and understanding the whole situation are very different things.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/res.cloudinary.com\/sumbiieb\/image\/upload\/v1792340521\/bioshock-original-plasmid-advertising.jpg\"><img decoding=\"async\" src=\"https:\/\/res.cloudinary.com\/sumbiieb\/image\/upload\/c_limit,w_1200,q_auto,f_auto\/v1792340521\/bioshock-original-plasmid-advertising.jpg\" alt=\"A large Pick Your Plasmid advertisement overlooks an Art Deco interior in the original BioShock.\"\/><\/a><figcaption class=\"wp-element-caption\">Genetic modification is advertised as an ordinary consumer product inside Rapture. Original-release promotional screenshot from <a href=\"https:\/\/store.steampowered.com\/app\/7670\/BioShock\/\">2K\u2019s Steam gallery<\/a>. \u00a9 2K \/ Take-Two Interactive.<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The first shotgun is another moment I like. It sits there under a spotlight, making sure you notice it. You take it, the lights go out, and suddenly you are being attacked by enemies you can barely see. It gives you a new weapon and immediately makes you use it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That is the sort of thing I mean when I say I can feel the work a studio has put into a game. The weapon, the lighting and the encounter all belong to the same moment.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How BioShock became this game<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">BioShock grew out of Irrational Games\u2019 experience with <em>System Shock 2<\/em>. The <a href=\"https:\/\/www.gamespot.com\/articles\/bioshock-first-look-exclusive-first-impressions\/1100-6110044\/\">first public details appeared in 2004<\/a>, with an emphasis on interacting with an environment and finding different solutions to encounters. Earlier concepts were very different: Ken Levine <a href=\"https:\/\/www.shacknews.com\/article\/48731\/levine-bioshock-originally-about-cult\">described discarded stories involving genetic experiments on an isolated island and a cult deprogrammer<\/a>. The gameplay ideas survived substantial changes to the fiction.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Take-Two <a href=\"https:\/\/www.webwire.com\/ViewPressRel.asp?aId=7738\">announced its acquisition of Irrational on 9 January 2006<\/a>, bringing BioShock under 2K. At release, its developers were credited as <strong>2K Boston and 2K Australia<\/strong>. Valve\u2019s own <a href=\"https:\/\/store.steampowered.com\/oldnews\/1167\">Steam launch announcement<\/a> dates the North American release to <strong>21 August 2007<\/strong>, with Europe following on <strong>24 August<\/strong>. The original launch platforms were PC and Xbox 360.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Project lead Alyssa Finley\u2019s <a href=\"https:\/\/media.gdcvault.com\/GD_Mag_Archives\/GDM_November_2007.pdf\">November 2007 postmortem, pages 20\u201326<\/a>, records a three-year production and a peak of 93 in-house developers. The goal was to build on the studio\u2019s earlier work and reach a much larger audience. The technology included a modified Unreal engine, Havok physics and FMOD audio.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Finley describes a difficult first external playtest. Players found the opening confusing, missed important information and did not understand how to use the powers or develop their characters. The team rebuilt the first two levels around a slower introduction. Medical Pavilion became a series of problems designed to teach key plasmids.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Big Daddy encounters also changed during development. Work on a demonstration helped establish them as roaming boss fights that players could choose when and where to begin. Finley also describes a long, hard final crunch, with people expecting six more weeks of work suddenly facing three months.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Levine\u2019s <a href=\"https:\/\/www.gamedeveloper.com\/design\/ken-levine-on-bioshock-s-narrative-drive\">2008 discussion of the narrative<\/a> shows how closely the writing developed alongside the environments. Posters, arrangements of objects and artists\u2019 ideas fed back into the story. The mystery was built around what the player understood and what the game withheld. That is a large part of why the lore works so well for me.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Powers that belong in the world<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I like the way BioShock gives you something that works like magic and makes it fit the game. Plasmids are sold as genetic modifications. ADAM is the resource behind those changes, while EVE fuels the active powers. <a href=\"https:\/\/www.gamebanshee.com\/bioshock\/denizens\/littlesister.php\">ADAM originates in a sea slug<\/a>, and the Little Sisters have been altered to produce and reclaim it. The same technology is part of what has ruined the people around you.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The powers also help you get through Rapture. <strong>Electro Bolt can activate a shorted door control.<\/strong> Fire can melt obstructing ice. Telekinesis lets you move objects and return explosives. These abilities have uses beyond giving enemies another kind of damage. The <a href=\"https:\/\/store.steampowered.com\/manual\/7670\">original manual<\/a> explains the powers, equipment and character systems.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That connection is what I like. The game gives me a power, gives it a place in the story, and gives it things to do in the environment. It makes sense within the world I am playing in.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/res.cloudinary.com\/sumbiieb\/image\/upload\/v1792340521\/bioshock-original-electro-bolt.jpg\"><img decoding=\"async\" src=\"https:\/\/res.cloudinary.com\/sumbiieb\/image\/upload\/c_limit,w_1200,q_auto,f_auto\/v1792340521\/bioshock-original-electro-bolt.jpg\" alt=\"Electricity arcs from the player\u2019s hand toward an enemy in BioShock\u2019s Waterfall Grotto.\"\/><\/a><figcaption class=\"wp-element-caption\">Electro Bolt connects the plasmid system to Rapture\u2019s water, machinery and combat. Original-release promotional screenshot from <a href=\"https:\/\/store.steampowered.com\/app\/7670\/BioShock\/\">2K\u2019s Steam gallery<\/a>. \u00a9 2K \/ Take-Two Interactive.<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">In a <a href=\"https:\/\/www.gamespot.com\/articles\/bioshock-qanda-final-impressions-from-gamespot-and-final-thoughts-from-ken-levine\/1100-6176698\/\">pre-release interview<\/a>, Levine said the team wanted character growth to have immediate, understandable effects, with fire, water and other systems behaving predictably enough for players to improvise. That is a design aim I can recognize in the finished game.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">I keep saving the Little Sisters<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">I like having the choice to rescue or harvest the Little Sisters, even though I keep choosing to save them. As far as I can remember, I have always rescued them. I may have harvested one in an older playthrough, but I cannot remember doing it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Saving them also gives me enough ADAM for the way I play. Rescuing provides less immediately, then Tenenbaum sends gifts after groups of three rescues. Those gifts include more ADAM and other useful items. The <a href=\"https:\/\/www.gamebanshee.com\/bioshock\/denizens\/littlesister.php\">original game\u2019s rescue and harvest rewards<\/a> are 80 and 160 ADAM respectively.<\/p>\n\n\n\n<div style=\"overflow-x:auto\">\n<table style=\"width:100%;border-collapse:collapse\">\n<caption style=\"text-align:left;padding-bottom:.65rem\"><strong>The ADAM difference after three Little Sisters<\/strong><\/caption>\n<thead>\n<tr>\n<th scope=\"col\" style=\"text-align:left;padding:.65rem;border-bottom:1px solid #888\">Choice<\/th>\n<th scope=\"col\" style=\"text-align:left;padding:.65rem;border-bottom:1px solid #888\">Immediate ADAM<\/th>\n<th scope=\"col\" style=\"text-align:left;padding:.65rem;border-bottom:1px solid #888\">Rescue gift<\/th>\n<th scope=\"col\" style=\"text-align:left;padding:.65rem;border-bottom:1px solid #888\">Total after collecting the gift<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Rescue all three<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">3 \u00d7 80 = 240<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">200 ADAM<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">440 ADAM<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Harvest all three<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">3 \u00d7 160 = 480<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">\u2014<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">480 ADAM<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">The 200-ADAM gift is also documented in <a href=\"https:\/\/www.gamespot.com\/articles\/bioshock-walkthrough\/1100-6176968\/\">GameSpot\u2019s walkthrough<\/a>. There is still a difference, but rescuing does not leave you with only half the ADAM over that group of three.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">On Easy, I already feel very powerful. Between the ADAM I collect and the gifts, I have almost everything I need. I like that I can save the children and still build a strong character.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/res.cloudinary.com\/sumbiieb\/image\/upload\/v1792340522\/bioshock-original-bigdaddy-littlesister.jpg\"><img decoding=\"async\" src=\"https:\/\/res.cloudinary.com\/sumbiieb\/image\/upload\/c_limit,w_1200,q_auto,f_auto\/v1792340522\/bioshock-original-bigdaddy-littlesister.jpg\" alt=\"A Big Daddy stands protectively beside a Little Sister holding her ADAM-gathering syringe in the original BioShock.\"\/><\/a><figcaption class=\"wp-element-caption\">The Big Daddy and Little Sister relationship puts the ADAM choice inside the world. Original-release promotional screenshot from <a href=\"https:\/\/store.steampowered.com\/app\/7670\/BioShock\/\">2K\u2019s Steam gallery<\/a>. \u00a9 2K \/ Take-Two Interactive.<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">The research camera feels like extra work<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The research camera is the system I could most easily do without. There is a required task in Neptune\u2019s Bounty where Peach Wilkins wants photographs of three Spider Splicers. Beyond that, the continuing research gives you damage bonuses, Gene Tonics and other upgrades for photographing different subjects.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I can see why those bonuses would matter more on Hard. On Easy, I already feel overpowered, so the camera becomes another way of collecting things I do not particularly need.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I still use it. There is enough film, and hacking the vending machines makes buying supplies cheaper. I remember running short near the beginning, but after that it was not really a problem. I kept taking photographs because I could, rather than because the game was making me need the rewards.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/res.cloudinary.com\/sumbiieb\/image\/upload\/v1792340521\/bioshock-original-research-camera.webp\"><img decoding=\"async\" src=\"https:\/\/res.cloudinary.com\/sumbiieb\/image\/upload\/c_limit,w_1200,q_auto,f_auto\/v1792340521\/bioshock-original-research-camera.webp\" alt=\"BioShock\u2019s research-camera results screen displays a C grade, Leadhead Splicer research progress and a penalty for photographing the same subject again.\"\/><\/a><figcaption class=\"wp-element-caption\">The original research-camera results screen grades the photograph and tracks progress; controller prompts are visible. Capture from <a href=\"https:\/\/www.gamespot.com\/articles\/bioshock-walkthrough\/1100-6176968\/\">GameSpot\u2019s walkthrough<\/a>. \u00a9 2K \/ Take-Two Interactive; GameSpot watermark retained.<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The camera has a purpose in the progression system, but it often feels unnecessary in my playthroughs. I would rather get on with exploring and fighting than keep stopping for another research photograph.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The sound belongs to Rapture<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The sound effects and background music fit the game extremely well. They support the horror and the atmosphere without feeling separate from the place I am walking through. This is one of the things I love about BioShock.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Garry Schyman composed the original score, while audio director Emily Ridgway led the sound and music implementation. In her <a href=\"https:\/\/www.audiogang.org\/interview-with-emily-ridgway\/\">Game Audio Network Guild interview<\/a>, Ridgway explained that individual music cues were linear, but their exact alignment with a player\u2019s actions could vary. The priority was the emotional effect of a room, rather than making every musical hit match an action. The score sits alongside the licensed period recordings heard around the city.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For me, it all works together. The game sounds like the world it is showing me.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Becoming a Big Daddy, and the ending<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Major story and ending spoilers follow.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I like the late section where the game turns you into a fake Big Daddy. You collect the equipment, change your voice and use pheromones so a Little Sister will accept you as one. You have spent the game dealing with that relationship from the outside, and now you have to take on the protector\u2019s role yourself.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The larger story also makes you reconsider the directions you have been following. The \u201cwould you kindly\u201d reveal brings the player\u2019s obedience into the plot. It is a good example of BioShock making you feel informed while keeping something important out of sight.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The final fight with Fontaine is much less satisfying to me. He has filled himself with ADAM, and you wear him down before draining it from him between combat phases. After everything I have been through, those short extraction moments feel anticlimactic.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I understand the idea: he wanted all that power for himself, and now it is being taken away. The idea fits his character. The fight itself does not give me the ending I wanted after that journey.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Levine later expressed his own dissatisfaction. In a <a href=\"https:\/\/www.pcgamer.com\/boss-battles-not-likely-in-bioshock-infinite\/\">PC Gamer interview<\/a>, he said, \u201cI would never have had the boss battle at the end of Bioshock.\u201d He described realizing it was the wrong approach too late to change it.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The original PC game had bugs and interface problems<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">My patched installation ran smoothly once it was working. The original release still had a substantial list of problems addressed after launch. <strong>Patch 1.1 arrived on 4 December 2007<\/strong>, adding content and fixing input, interface, display and audio issues.<\/p>\n\n\n\n<div style=\"overflow-x:auto\">\n<table style=\"width:100%;border-collapse:collapse\">\n<caption style=\"text-align:left;padding-bottom:.65rem\"><strong>Selected changes in the original PC 1.1 patch<\/strong><\/caption>\n<thead>\n<tr>\n<th scope=\"col\" style=\"text-align:left;padding:.65rem;border-bottom:1px solid #888\">Area<\/th>\n<th scope=\"col\" style=\"text-align:left;padding:.65rem;border-bottom:1px solid #888\">Recorded changes<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Mouse and controls<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Mouse acceleration fixes, key-rebinding fixes and a walk-toggle binding<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Interface and hacking<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Fixes for long hitches or hangs when opening certain screens, machines and the hacking minigame<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Display<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Horizontal FOV Lock option; DirectX 10 refresh-rate and VSync fixes<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Audio and subtitles<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Vista audio-stuttering fixes, subtitle timing and queuing improvements<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Content and difficulty<\/td>\n<td style=\"vertical-align:top;padding:.65rem;border-bottom:1px solid #888\">Additional plasmids and tonics, plus an option to disable Vita-Chambers<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">The <a href=\"https:\/\/www.gamesradar.com\/bioshock-new-content-today\/\">published patch notes<\/a> also include a progression fix for a photograph of Cobb becoming impossible when his body fell behind a pillar.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The 2016 remaster needed updates of its own. <a href=\"https:\/\/steamcommunity.com\/app\/409710\/discussions\/0\/350544117175632974\/\">2K\u2019s October 2016 PC patch notes<\/a> document mouse and sensitivity changes, adjustable FOV, 21:9 support, audio fixes and a fix for settings resetting after an improper shutdown.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">I had to run a web server to finish installing the DVD<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">My Linux troubleshooting took place on 27 August 2026. The DVD installer reached its Auto Patcher stage and stopped with <code>Download server not responding<\/code>. I had the disc, but installation still depended on getting a file from somewhere else.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This was part of the original installer. <a href=\"https:\/\/support.2k.com\/hc\/en-us\/articles\/206366537-BioShock-FAQ\">2K\u2019s own FAQ<\/a> describes the executable being downloaded during setup and the failure message when the download server cannot be reached.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The workaround that got me past it was to serve the expected payload locally. I placed <code>bioshock_patch.gz<\/code> in a temporary folder, inside a subdirectory named <code>bioshock<\/code>, and named the served copy <code>installer<\/code>, with no extension. The file therefore answered the path <code>\/bioshock\/installer<\/code>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I temporarily added this mapping to Linux\u2019s <code>\/etc\/hosts<\/code>:<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>127.0.0.1 www.2kgames.com<\/code><\/pre>\n\n\n\n<p class=\"wp-block-paragraph\">Then, from the temporary folder containing the <code>bioshock<\/code> subdirectory, I ran:<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>sudo python3 -m http.server 80 --bind 127.0.0.1<\/code><\/pre>\n\n\n\n<p class=\"wp-block-paragraph\">The installer\u2019s request went to my own computer, and the local server supplied the file. That let the installation continue. <strong>I had to run a small web server to finish installing a game from a DVD.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">After this installation step, stop the server and remove the temporary hosts entry. The mapping belongs to the workaround. <a href=\"https:\/\/docs.python.org\/3\/library\/http.server.html\">Python\u2019s documentation<\/a> explains how the server serves its working directory, and the <a href=\"https:\/\/man7.org\/linux\/man-pages\/man5\/hosts.5.html\">hosts manual<\/a> covers the local hostname mapping.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I then successfully applied <code>Bioshock Version 1.1 Patch Worldwide Retail.exe<\/code>. Earlier patch attempts had crashed too, including an attempt with that updater. Getting through the installer\u2019s download stage came first; the successful standalone update followed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The runners used during troubleshooting included Wine 11.2 Staging and Wine-GE 8-26. After installation and patching, I added ReShade and copied <code>BioshockGraphicalUpgrade.addon32<\/code> and its <code>GraphicalUpgrade<\/code> folder beside <code>Bioshock.exe<\/code> in <code>BioShock\/Builds\/Release<\/code>. ReShade\u2019s interface worked afterward.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The graphical add-on comes from <a href=\"https:\/\/github.com\/garamond13\/ReShade-shaders\">garamond13\u2019s ReShade-shaders project<\/a>. It changes the presentation of the original game. My disc recordings come from that installation.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The restrictions around a game I love<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The DVD\u2019s installation problem is why preserving a disc can involve more than keeping the disc itself. In this case, the installer payload, the correct retail patch and the method of supplying that missing download were all useful parts of getting my copy working again.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The original retail release also used SecuROM activation. At launch, the simultaneous-machine limit was increased from two to five after complaints. In June 2008, 2K removed the installation limits. Community manager Elizabeth Tobey <a href=\"https:\/\/www.shacknews.com\/article\/53236\/bioshock-pc-install-limit-lifted\">clarified at the time<\/a> that activation and the disc check remained. Removing the limit was a change to the restriction, rather than a complete removal of the protection.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The later Steam release is different again: <a href=\"https:\/\/support.securom.com\/pop_bioshock.html\">SecuROM\u2019s own BioShock support page<\/a> says the Steam version no longer uses SecuROM. My Steam copies are part of my Steam library; that is separate from the DVD I bought at Kirppu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I object to having an external installation requirement stand between me and a single-player game on a disc I own. I wanted to make this copy work, and I did. I also want to be able to rebuild that installation later.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The free remaster was the right way to treat existing owners<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The free upgrade deserves credit. <a href=\"https:\/\/steamcommunity.com\/games\/7670\/announcements\/detail\/590358275265994185\">2K\u2019s 2016 PC upgrade announcement<\/a> said existing Steam owners would receive the corresponding remaster free, as a separate library entry. The original remained available alongside it. The Steam rollout began on 15 September 2016.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That is how I think companies should handle this. People who already supported the game got the updated version without having to buy it again. To me, that shows consideration for the community over trying to get another payment out of the same players. I would like more companies to do it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The remaster also included the <em>Imagining BioShock<\/em> director\u2019s commentary, the Museum of Orphaned Concepts and Challenge Rooms. The <a href=\"https:\/\/store.steampowered.com\/app\/409710\/BioShock_Remastered\/\">Remastered product page<\/a> lists its additions. The campaign is the same BioShock story I have completed multiple times.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The publisher\u2019s later launcher history is less impressive. A <a href=\"https:\/\/steamcommunity.com\/games\/409710\/announcements\/detail\/3328744607303084158\">2022 update<\/a> added the 2K Launcher to the remaster. 2K then <a href=\"https:\/\/support.2k.com\/hc\/en-us\/articles\/34845053169939-2K-Launcher-Complete-Sunset\">removed it in November 2024<\/a>, with a further Steam cleanup update on 25 November. BioShock Remastered now launches directly from the platform\u2019s Play button again.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">There is also an official account-independent installation option: <a href=\"https:\/\/www.gog.com\/en\/game\/bioshock_remastered\">GOG\u2019s BioShock Remastered package includes BioShock Classic<\/a>, with DRM-free offline installers and optional GOG Galaxy. An account is used to obtain the installers; the installed games do not require online activation. That is a useful option for keeping a working offline copy.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Still one of my favourites<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">The research camera feels unnecessary for much of the way I play, and Fontaine\u2019s fight is an underwhelming finish. I still love BioShock.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It gives its powers a place in the world, makes travelling through that world interesting, and surrounds it with sound and lore that fit. When a studio puts real energy into making a game, I can often feel it in how the game plays. BioShock is one of those games for me.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><small>Featured image: original BioShock media from <a href=\"https:\/\/store.steampowered.com\/app\/7670\/BioShock\/\">2K\u2019s publisher gallery<\/a>. BioShock \u00a9 2K \/ Take-Two Interactive.<\/small><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I returned to my original BioShock DVD on Linux. Rapture, its plasmids and its sound still make it one of my favourites, despite the research camera and final boss.<\/p>\n","protected":false},"author":1,"featured_media":208,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"googlesitekit_rrm_CAow86rODA:productID":"","footnotes":""},"categories":[667,666],"tags":[1158,1155,1157,816,1156,1159,681,1153,688,694,1160,684],"snowpaw_game":[1170],"class_list":["post-207","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","category-games","tag-2k-games","tag-bioshock","tag-bioshock-remastered","tag-game-preservation","tag-irrational-games","tag-ken-levine","tag-linux-gaming","tag-lutris","tag-pc-gaming","tag-physical-pc-games","tag-rapture","tag-wine"],"snowpaw":{"managed":true,"game_id":"bioshock-2007","game_ids":["bioshock-2007"],"games":[{"id":"bioshock-2007","title":"BioShock (2007)"}],"review_game_ids":["bioshock-2007"],"cover_sizes":[{"url":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/2026\/10\/Big-Daddy-og-Little-Sister-i-Rapture-300x169.png","width":300},{"url":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/iawd-covers\/208-981178e58fec-480.webp","width":480},{"url":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/iawd-covers\/208-981178e58fec-768.webp","width":768},{"url":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/2026\/10\/Big-Daddy-og-Little-Sister-i-Rapture-1024x576.png","width":1024},{"url":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/iawd-covers\/208-981178e58fec-1200.webp","width":1200}]},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>BioShock (2007 PC Disc) Review: Still One of My Favourite Games - The Ice Alpha Wolf Den<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"BioShock (2007 PC Disc) Review: Still One of My Favourite Games - The Ice Alpha Wolf Den\" \/>\n<meta property=\"og:description\" content=\"I returned to my original BioShock DVD on Linux. Rapture, its plasmids and its sound still make it one of my favourites, despite the research camera and final boss.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/\" \/>\n<meta property=\"og:site_name\" content=\"The Ice Alpha Wolf Den\" \/>\n<meta property=\"article:published_time\" content=\"2026-10-18T16:54:00+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-10-18T16:54:02+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/2026\/10\/Big-Daddy-og-Little-Sister-i-Rapture-1024x576.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"576\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Kiba Snowpaw\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Kiba Snowpaw\" \/>\n\t<meta name=\"twitter:label2\" content=\"Estimated reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"14 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/\"},\"author\":{\"name\":\"Kiba Snowpaw\",\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/#\\\/schema\\\/person\\\/9aa16d0f1046d121317e4de844c396f1\"},\"headline\":\"BioShock (2007 PC Disc) Review: Still One of My Favourite Games\",\"datePublished\":\"2026-10-18T16:54:00+00:00\",\"dateModified\":\"2026-10-18T16:54:02+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/\"},\"wordCount\":2839,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/#\\\/schema\\\/person\\\/9aa16d0f1046d121317e4de844c396f1\"},\"image\":{\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/Big-Daddy-og-Little-Sister-i-Rapture.png\",\"keywords\":[\"2K Games\",\"BioShock\",\"BioShock Remastered\",\"Game Preservation\",\"Irrational Games\",\"Ken Levine\",\"Linux Gaming\",\"Lutris\",\"PC Gaming\",\"Physical PC Games\",\"Rapture\",\"Wine\"],\"articleSection\":[\"Game Reviews\",\"Games\"],\"inLanguage\":\"en-GB\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/\",\"url\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/\",\"name\":\"BioShock (2007 PC Disc) Review: Still One of My Favourite Games - The Ice Alpha Wolf Den\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/Big-Daddy-og-Little-Sister-i-Rapture.png\",\"datePublished\":\"2026-10-18T16:54:00+00:00\",\"dateModified\":\"2026-10-18T16:54:02+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/#breadcrumb\"},\"inLanguage\":\"en-GB\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-GB\",\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/#primaryimage\",\"url\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/Big-Daddy-og-Little-Sister-i-Rapture.png\",\"contentUrl\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/Big-Daddy-og-Little-Sister-i-Rapture.png\",\"width\":1672,\"height\":941},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/2026\\\/10\\\/18\\\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"BioShock (2007 PC Disc) Review: Still One of My Favourite Games\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/#website\",\"url\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/\",\"name\":\"The Ice Alpha Wolf Den\",\"description\":\"Game reviews, photography and audiobooks\",\"publisher\":{\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/#\\\/schema\\\/person\\\/9aa16d0f1046d121317e4de844c396f1\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-GB\"},{\"@type\":[\"Person\",\"Organization\"],\"@id\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/#\\\/schema\\\/person\\\/9aa16d0f1046d121317e4de844c396f1\",\"name\":\"Kiba Snowpaw\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-GB\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/2a2f88455e1cd93bebe8b4c59c91ce4dd186615e2aea0ca5fd25fa96bffa14e8?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/2a2f88455e1cd93bebe8b4c59c91ce4dd186615e2aea0ca5fd25fa96bffa14e8?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/2a2f88455e1cd93bebe8b4c59c91ce4dd186615e2aea0ca5fd25fa96bffa14e8?s=96&d=mm&r=g\",\"caption\":\"Kiba Snowpaw\"},\"logo\":{\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/2a2f88455e1cd93bebe8b4c59c91ce4dd186615e2aea0ca5fd25fa96bffa14e8?s=96&d=mm&r=g\"},\"sameAs\":[\"http:\\\/\\\/theicealphawolfden.com\"],\"url\":\"https:\\\/\\\/wordpress.theicealphawolfden.com\\\/index.php\\\/author\\\/admin2183\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"BioShock (2007 PC Disc) Review: Still One of My Favourite Games - The Ice Alpha Wolf Den","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/","og_locale":"en_GB","og_type":"article","og_title":"BioShock (2007 PC Disc) Review: Still One of My Favourite Games - The Ice Alpha Wolf Den","og_description":"I returned to my original BioShock DVD on Linux. Rapture, its plasmids and its sound still make it one of my favourites, despite the research camera and final boss.","og_url":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/","og_site_name":"The Ice Alpha Wolf Den","article_published_time":"2026-10-18T16:54:00+00:00","article_modified_time":"2026-10-18T16:54:02+00:00","og_image":[{"width":1024,"height":576,"url":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/2026\/10\/Big-Daddy-og-Little-Sister-i-Rapture-1024x576.png","type":"image\/png"}],"author":"Kiba Snowpaw","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Kiba Snowpaw","Estimated reading time":"14 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/#article","isPartOf":{"@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/"},"author":{"name":"Kiba Snowpaw","@id":"https:\/\/wordpress.theicealphawolfden.com\/#\/schema\/person\/9aa16d0f1046d121317e4de844c396f1"},"headline":"BioShock (2007 PC Disc) Review: Still One of My Favourite Games","datePublished":"2026-10-18T16:54:00+00:00","dateModified":"2026-10-18T16:54:02+00:00","mainEntityOfPage":{"@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/"},"wordCount":2839,"commentCount":0,"publisher":{"@id":"https:\/\/wordpress.theicealphawolfden.com\/#\/schema\/person\/9aa16d0f1046d121317e4de844c396f1"},"image":{"@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/#primaryimage"},"thumbnailUrl":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/2026\/10\/Big-Daddy-og-Little-Sister-i-Rapture.png","keywords":["2K Games","BioShock","BioShock Remastered","Game Preservation","Irrational Games","Ken Levine","Linux Gaming","Lutris","PC Gaming","Physical PC Games","Rapture","Wine"],"articleSection":["Game Reviews","Games"],"inLanguage":"en-GB","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/","url":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/","name":"BioShock (2007 PC Disc) Review: Still One of My Favourite Games - The Ice Alpha Wolf Den","isPartOf":{"@id":"https:\/\/wordpress.theicealphawolfden.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/#primaryimage"},"image":{"@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/#primaryimage"},"thumbnailUrl":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/2026\/10\/Big-Daddy-og-Little-Sister-i-Rapture.png","datePublished":"2026-10-18T16:54:00+00:00","dateModified":"2026-10-18T16:54:02+00:00","breadcrumb":{"@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/#breadcrumb"},"inLanguage":"en-GB","potentialAction":[{"@type":"ReadAction","target":["https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/"]}]},{"@type":"ImageObject","inLanguage":"en-GB","@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/#primaryimage","url":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/2026\/10\/Big-Daddy-og-Little-Sister-i-Rapture.png","contentUrl":"https:\/\/wordpress.theicealphawolfden.com\/wp-content\/uploads\/2026\/10\/Big-Daddy-og-Little-Sister-i-Rapture.png","width":1672,"height":941},{"@type":"BreadcrumbList","@id":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/2026\/10\/18\/bioshock-2007-pc-disc-review-still-one-of-my-favourite-games\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/wordpress.theicealphawolfden.com\/"},{"@type":"ListItem","position":2,"name":"BioShock (2007 PC Disc) Review: Still One of My Favourite Games"}]},{"@type":"WebSite","@id":"https:\/\/wordpress.theicealphawolfden.com\/#website","url":"https:\/\/wordpress.theicealphawolfden.com\/","name":"The Ice Alpha Wolf Den","description":"Game reviews, photography and audiobooks","publisher":{"@id":"https:\/\/wordpress.theicealphawolfden.com\/#\/schema\/person\/9aa16d0f1046d121317e4de844c396f1"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/wordpress.theicealphawolfden.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-GB"},{"@type":["Person","Organization"],"@id":"https:\/\/wordpress.theicealphawolfden.com\/#\/schema\/person\/9aa16d0f1046d121317e4de844c396f1","name":"Kiba Snowpaw","image":{"@type":"ImageObject","inLanguage":"en-GB","@id":"https:\/\/secure.gravatar.com\/avatar\/2a2f88455e1cd93bebe8b4c59c91ce4dd186615e2aea0ca5fd25fa96bffa14e8?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/2a2f88455e1cd93bebe8b4c59c91ce4dd186615e2aea0ca5fd25fa96bffa14e8?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/2a2f88455e1cd93bebe8b4c59c91ce4dd186615e2aea0ca5fd25fa96bffa14e8?s=96&d=mm&r=g","caption":"Kiba Snowpaw"},"logo":{"@id":"https:\/\/secure.gravatar.com\/avatar\/2a2f88455e1cd93bebe8b4c59c91ce4dd186615e2aea0ca5fd25fa96bffa14e8?s=96&d=mm&r=g"},"sameAs":["http:\/\/theicealphawolfden.com"],"url":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/author\/admin2183\/"}]}},"_links":{"self":[{"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/posts\/207","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/comments?post=207"}],"version-history":[{"count":1,"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/posts\/207\/revisions"}],"predecessor-version":[{"id":209,"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/posts\/207\/revisions\/209"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/media\/208"}],"wp:attachment":[{"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/media?parent=207"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/categories?post=207"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/tags?post=207"},{"taxonomy":"snowpaw_game","embeddable":true,"href":"https:\/\/wordpress.theicealphawolfden.com\/index.php\/wp-json\/wp\/v2\/snowpaw_game?post=207"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}